


The Bad Guy Wins: For players choosing to play as WOPR, their final mission has them destroying the last NORAD command center in Tokyo, which leads to a cutscene where the rest of humanity are now slaves to evil machines.The missions in Russia, Saudi Arabia and Hong Kong in particular requires the player to use their APC to deliver special units from their base to enemy laboratories.

Awesome Personnel Carrier: Both NORAD and WOPR have APC units in their ranks, capable of transporting troops across terrains and then deploying them in enemy territory.Attack! Attack! Attack!: Regardless of the campaign, this is the preferred method of players in every mission: bring out their strongest tanks / walkers / vehicles, blast their way into enemy bases, pick up a Golden Bullet power-up and rampage their way until there's nothing left to shoot at.Players in both NORAD and WOPR campaigns do not partake directly in combat, instead commandeering their units from the comfort of their offices (or their PlayStations, to be precise). Armchair Military: As with the norm of Real-Time Strategy games.
